Monday, May 17, 2010

AO Render

Some of the objects wouldn't work with the usual AO method so they have generic materials with AO over.

KGA 2 Render

Changes made:
  • Debris
  • Broken Glass
  • Color Scheme
  • Angle matching concept
  • Better sky
  • Clusters added
  • Wall Greeble fixed















Total Polycount for Scene (including Shuttle Pod): 289,069

Monday, May 3, 2010

Saturday, May 1, 2010

Normal Mapping

Exterior picture looks good, but interior picture looks as though Normal map had no effect. Intensity is rather high.